Key Focus In Q4 2024: Solana & Multichain Expansion

Q1 2025 and beyond: Growth Through Virality & Social Engagement

Key Focus: Gamification, Virality, and Community-Driven Growth

In Q1, we’re leveraging lessons from prysm.xyz to scale user acquisition. Growth through gamification, social features, and a referral program to expand the user base.

Q2 & Q3 2025: Public Groups & Family Use Cases

Key Focus: Public-First Features & Expanding Use Cases

In the second half of 2025, we’ll push beyond private-first groups and into public-first features, making Lore more accessible for larger, less-trusted groups and everyday users.